more work
more work
✅Gathering insights on community values, focusing on what drives player engagement and satisfaction.
This research should aim to identify necessary design adaptations that would allow for flexibility and responsiveness to the diverse needs and expectations of the player base, especially in addressing issues related to toxic behavior.
✅ Develop and iterate on interfaces that directly address the identified needs and expectations of the target audience.
These preliminary designs should be tailored to foster a positive community environment within the game, incorporating features that mitigate toxicity and promote constructive interactions among players.
✅ Conduct user testing sessions with the new design changes and measuring interviews by The System Usability Scale.
During these sessions, collect detailed feedback through direct interviews, documenting players' first impressions, emotional responses, and any suggestions for further improvement.
✅ Explore how large data samples in-game behavior metrics can be leveraged to reinforce specific design decisions.
This strategy should focus on identifying patterns and trends that inform ongoing adjustments to the game’s design, ensuring that the platform continuously evolves to meet the needs of its community and reduce toxic behaviors.
Based on research and ideation, we've identified 6 new persona types tailored to meet our customers' needs and expectations within the context of League of Legends.
Overcomplicating features or choices can confuse players and disrupt natural social dynamics.
Players felt they were more likely to understand and positively interpret others' actions in a positive context.
More personas emerged highlighting the need to cater to diverse needs without adding in complexity.
Differences in player experience can alter perceptions of appropriate attitudes and intentions in each space.